Leomund's Tiny Hut

From Tomb of the Serpent Kings

This is a revised version of the Leomund's Tiny Hut spell, as used in Serpent King.

Leomund's Tiny Hut

3rd-level evocation (ritual)

Casting Time: 1 minute
Range: Self (10-foot-radius sphere)
Components: V, S, M (a small crystal bead worth at least 50 GP, which the spell consumes)
Duration: 8 hours

You create an unmoving, opaque sphere of force of any color you desire around yourself in a 10 foot radius, designed to provide shelter, similar to a large tent. Half the sphere projects above the ground, and the lower hemisphere passes through the ground. As many as nine other Medium creatures can fit into the field with you; creatures can enter and exit freely, whether friend or foe. However, if you remove yourself from the hut, the spell ends. The hut doesn't stop attacks or spells, and it remains fixed to a point.

The temperature inside the hut is 70° F if the exterior temperature is between 0° and 100° F. An exterior temperature below 0° or above 100° lowers or raises the interior temperature on a 1-degree-for-1 basis. The hut also provides protection against the elements, such as rain, dust, and sandstorms; whatever would impinge on a real tent would probably affect the hut similarly. For example, the hut will protect the occupants from rain, but not from water flooding into the tent if the downpour is torrentuous. The hut withstands any wind of less than hurricane force, but a hurricane (75+ mph wind speed) or greater force destroys it. It interacts with the atmosphere the same way a regular tent would do so.

The interior of the hut is a dome. You can illuminate it dimly upon command or extinguish the light as desired. Although the force field is opaque from the outside, it is transparent from within. Missiles, weapons, and most spell effects can pass through the hut without affecting it, although the occupants cannot be seen from outside the hut.